
SEBASTIEN ABOU-CHAKRA
Founder of STL Productionz | Producer, Indie Game Developer
Founder of STL Productionz, an animation and indie game studio dedicated to crafting unique stories and immersive worlds. With experience in animation, game development, and virtual production, I specialize in Unreal Engine, environment design, and leading projects, blending storytelling with engaging visuals and interactive experiences.
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My work includes collaborations with SCAD, WWE, and FilmHedge, as well as leading projects like Tales of the Tavern and serving as the Producer and Art Director for the award-winning animated film Vainglorious. Through STL Productionz, I continue to push creative boundaries in both animation and game development, bringing original ideas to life.
🔹 Writer, Virtual Production, Game Development
🔹 Available for Collaborations & Freelance Work
🔹 Contact: sebatheleba@gmail.com
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Founded and managed an animation and game production company, overseeing creative direction, project management, and business operations.
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Led a team of artists, animators, and developers in producing award-winning animated films and games, including Vainglorious and Tales of the Tavern.
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Developed and executed marketing strategies for multiple projects, growing the company's brand across various platforms (Twitter, Instagram, TikTok).​
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Managed all aspects of the business, from hiring and budgeting to client acquisition and product delivery.
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Developed and managed project vision, timeline, and budget, ensuring the project's deadlines are met as well as overseeing day-to-day production.
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Led marketing strategy, social media presence, and external partnerships to promote the film.
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Collaborated with the director and creative team to define the visual style, overseeing concept artists, character designers, and background artists.
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Directed the creation of background compositions and 3D environments using Blender, ensuring seamless integration with 2D elements.
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Supervised all Music providing notes, as well as designed all the sound effects.
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Vainglorious has been showcased at multiple film festivals and received several awards for its animation and storytelling.
Magick Lantern - Tennessee Aquarium
Unreal Engine Technician
November 2022–May 2023 | Atlanta, GA
"Collaborated with Magick Lantern on an interactive mural at the Tennessee Museum, designed to raise awareness about pollution. Developed a system where fish in the foreground would dynamically swim away when visitors approached the projection."
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Integrated blueprints, camera sensors (ZED2i), and third-party software (Brekel) to create an interactive mural
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Coordinated with environment designers and animators to ensure the sensors detect the people's movements to scale with the environment.
"Led the development of a 3D animated AR experience for a WWE wrestler, while also supervising multiple teams. Assisted teams with problem-solving, created quick 3D mockups, and led all team meetings to ensure project scope and timely completion. Managed key elements such as hero asset modeling, flocking systems, and Unreal Engine optimization."
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Led team coordination, asset development, and schedule meetings to ensure project completion.
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Collaborated closely with all departments to provide guidance on best practices and enhance project aesthetic appeal.
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Worked in Unreal Engine, Blender, Maya, and photoshop to concept, model and build the scene, optimizing it for use.
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Communicated back and forth with WWE Creative Director and Art Department to maintain art style and theme.
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Supervised the other teams, as well as created quick 3D concepts for their designs.
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Led the creation of an XR environment resembling a street in Kenya for a high-profile film production starring Donald Glover.
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Directed the level composition, lighting, and overall art direction to meet the film's creative vision.
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Managed team meetings and coordinated with departments to ensure the timely completion of the project.
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Hired to create short vertical videos for Amino's Story feature during its initial release, focusing on trivia games, gameplay edits, and interactive content.
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Developed engaging content to drive user interaction and enhance engagement with the Story feature.
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Collaborated with the team to refine content ideas and ensure alignment with the platform's goals.
WorldScout Group, LLC
Graphic Designer, Motion Media
March 2023–June 2023 | Remote
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Designed and animated the logo and intro sequence for World Scout's new series, The Indie Experience.
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Collaborated with the creative team to ensure the logo and animation aligned with the series' brand identity and vision.
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Delivered a polished final product that set the tone for the series' opening.
"SCAD had just completed its Virtual Production stage at the Atlanta campus, and due to my prior experience leading virtual production projects, I was tasked with creating scenes for three different short films."
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Conceptualized environment and designed level, lighting, fog, and particle effects to align with script and color scripts.
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Collaborated with directors to ensure realization of creative visions, configuring optimal camera angles for LED Volumes.
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Operated Unreal Engine scenes, manipulated lighting effects, and adjusted object positioning to meet creative requirements.
Skills
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Team Leadership
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Project Management
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Communication
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Collaboration
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Supervision
Programs
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Unreal Engine
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Blender
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Premier Pro
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After Effects
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FL Studio
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Photoshop
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Unity​
Profession
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Producer
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​Director
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Art Director
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Level Design
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Virtual Production
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Game Design
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3D Modeler