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Magical Forest
ROLES: Unreal Engine Coordinator / Lead Environment Designer / Virtual Art Director
"This was a collaborative project at SCAD with a talented team of over 12 people. It was an incredibly rewarding and challenging experience that pushed my skills and allowed me to learn a great deal while contributing to an exciting creative process."
What I did:
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Blocked the scene and replaced placeholder assets with finalized assets
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Hard surface modeling and Sculpting
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Lit the scene, added fog effects, and integrated Niagara particle effects
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Composed the placement of creatures within the scene
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Created and applied animations
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Finalized composition and camera angles
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Optimized the project for use on an LED Volume
Programs: Unreal Engine, Maya, Blender, Photoshop, LED Volume, Premier Pro
WIP/Tests
Virtual Stage BTS
Final Render
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