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Magical Forest Render_edited_edited.jpg

Magical Forest

ROLES: Unreal Engine Coordinator / Lead Environment Designer / Virtual Art Director

"This was a collaborative project at SCAD with a talented team of over 12 people. It was an incredibly rewarding and challenging experience that pushed my skills and allowed me to learn a great deal while contributing to an exciting creative process."
What I did:

  • Blocked the scene and replaced placeholder assets with finalized assets

  • Hard surface modeling and Sculpting

  • Lit the scene, added fog effects, and integrated Niagara particle effects

  • Composed the placement of creatures within the scene

  • Created and applied animations

  • Finalized composition and camera angles

  • Optimized the project for use on an LED Volume

Programs: Unreal Engine, Maya, Blender, Photoshop, LED Volume, Premier Pro

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WIP/Tests

Virtual Stage BTS

Final Render

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